Game Artist

Remote, USA Full-time
Nex is on a mission to help families rediscover the joy of movement. Created by parents for parents, Nex combines technology and play to deliver fun, social, and interactive experiences powered by natural body motion, encouraging kids and adults to move more, play more, and have fun together. Nex Playground, the company’s award-winning active play system, is purpose-built to get families moving year-round, with safety and privacy as core considerations in its intentional design. It is certified kidSAFE+ COPPA compliant and built to support healthy, active play for all ages and abilities. Nex Playground features a growing library of 50+ experiences, including motion and dance games, fitness and educational experiences, and Nex Originals. Content includes collaborations with partners like Hasbro, Sesame Workshop, and NBCUniversal. Nex has been recognized by Fast Company’s Most Innovative Companies, TIME’s Best Inventions, and Parents’ Best Entertainment System for Families, and has earned Red Dot, IDEA, and Core77 international design awards. We encourage you to explore Have Fun and Is Motion Gaming Back?, as they offer a deeper look into our culture, values, and explain how our approach to motion gaming differs from previous generations. Location: Hong KongType: Full TimeReports to: Sr. Director, Design The Role We are looking for a talented Unity Game Artist to join our team and bring visually engaging content to life. The ideal candidate will have hands-on experience with Unity and a strong understanding of creating optimized and dynamic visual effects. You’ll collaborate closely with designers, developers, and animators to ensure seamless integration of assets and animations into our games. What You'll Do Create game art and support related game assets for in-game use. Develop and implement particle systems, animations, and other visual elements within Unity. Optimize game assets and visual elements to ensure smooth performance across platforms. Create shaders and visual effects using Unity Shader Graph. Collaborate with the game development team to ensure seamless integration of visual content. What We're Looking For Experience in 3D modeling and 3D rigging. Expertise in character animation workflows. Familiarity with Spine 2D for 2D animation integration. We Offer Competitive compensation package. Flexible working hours and vacation policy. Product-driven culture that treasures talents and individual growth. Front-row seat and hands-on experience with cutting edge technologies in the evolving gaming field Nex is located in San Jose, California, USA and Hong Kong. Learn more about us at nex.inc/who-we-are. We encourage applications even if you don’t meet more than 50% of the requirements — we believe that experience comes in many forms! Apply to this Job

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